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  1.  
    Any hints on how to scale the auctioner tooltip to a larger (and for me more readable) size?
  2.  
    Posted by: Hello on Feb 1 2006, 07:06 AM
    Any hints on how to scale the auctioner tooltip to a larger (and for me more readable) size?

    Currently not possible, sorry. If you want such a feature added, please add a new trac ticket (http://auctioneeraddon.com/trac/newticket)
  3.  
    Posted by: MentalPower on Feb 1 2006, 08:27 PM
    Currently not possible, sorry. If you want such a feature added, please add a new trac ticket (http://auctioneeraddon.com/trac/newticket)


    Of course its possible - to scale the normaltooltips all one has to do is
    /script GameTooltip:SetScale(1.2); -doesn't work for those though.

    I would guess that somewhere in some lua file a size is set, and if i knew where that was i could change it to something bigger.
  4.  
    Posted by: Hello on Feb 1 2006, 02:03 PM
    Of course its possible - to scale the normaltooltips all one has to do is
    /script GameTooltip:SetScale(1.2); -doesn't work for those though.

    I would guess that somewhere in some lua file a size is set, and if i knew where that was i could change it to something bigger.

    What I meant was that there is no slash command or option that you can set within our mods to alter the scale. However if you're just looking for a "/script" command then "/script EnhancedTooltip:SetScale(1.2)" should work just fine.
  5.  
    Posted by: MentalPower on Feb 2 2006, 01:16 AM
    What I meant was that there is no slash command or option that you can set within our mods to alter the scale. However if you're just looking for a "/script" command then "/script EnhancedTooltip:SetScale(1.2)" should work just fine.


    Ah yes, that does indeed work -mostly - sometime the 'normal' tip is slightly on top of this one - but now i can read it. Thanks

    Though if its bigger than 1.5 the content suddenly looks messed up which is a pity. I don't know if that is because of the way you have designed it, or if its a bug in Blizzards scaling code.
  6.  
    Posted by: Hello on Feb 1 2006, 08:58 PM
    Ah yes, that does indeed work -mostly - sometime the 'normal' tip is slightly on top of this one - but now i can read it. Thanks

    Though if its bigger than 1.5 the content suddenly looks messed up which is a pity. I don't know if that is because of the way you have designed it, or if its a bug in Blizzards scaling code.

    Its a bug/limitation in the scaling code. Basically it just stretches the tootlip to make it bigger, it doesn't actually increase the font size, which would be needed to keep the letters crisp.
  7.  
    Posted by: MentalPower on Feb 2 2006, 05:45 AM
    Its a bug/limitation in the scaling code. Basically it just stretches the tootlip to make it bigger, it doesn't actually increase the font size, which would be needed to keep the letters crisp.

    I don't think it just stretches it, it doesn't look like that. But its not that letters aren't crisp, its that text and items disappear and other text is writting on top of other things.
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