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  1.  
    Far too much technical discussions on the boards at the moment. I remember the old days when there were threads where we discussed how to control markets, and how much each of us made every day using different settings and looking for different items.

    So here is a new discussion, it´s called "How we make our gold using auctioneer"

    Basically it's a thread in wich we discuss how we make gold using auctioneer and our profits. Boasting about good finds is welcome.



    I started playing WoW again a few weeks ago. Leveled a mage and got disenchanting up to 300.
    Every day I do a search on the auctionhouse, and then I enable btmscanner and search through uncommon or better weapons and armor.

    The settings I use are:
    Look for thingys when browsing
    Only buy for disenchant enabled, all others disabled
    Minimum 1g 75s profit (or 1%)
    Allow it to both put bids and to buyout.


    I make roughly 1000-1500g every week using this search one or a few times every day.
    Best day to find cheap items are sunday nights, and since I get disenchanting mats they sell quite good all the week. I gain a little more if I don't choose to undercut the market, but I like to see the money roll in fast :beard:

    Now I have crafted my spellfire and spellstrike sets and have fully encahnted spics and now It's time to save money (for epic mount)
    •  
      CommentAuthordinesh
    • CommentTimeDec 5th 2007
     
    right now all my money is made via disenchanting as well, with a small number of blue JC designs which i can flip for 200+ profit thrown in.
    •  
      CommentAuthorMattBnr
    • CommentTimeDec 5th 2007
     
    Posted By: nikeplektrumMinimum 1g 75s profit (or 1%)


    what do you mean by 1%? are you talking about 1% minimum discount and 1g75s minimum profit? a screen shot would be great as im currently trying to maximize my DE profits as well.
    • CommentAuthorNine
    • CommentTimeDec 5th 2007 edited
     
    I have two "main" characters. One is a JC/Tailor and the other is an Enchanter/Engineer. The Enchanter is my AH mule so my usual routine is

    Cancel all unbidded/non-deposit auctions
    Scan whole AH
    BtmScan whole AH - disencraft+prospect+vendor
    Deal with mailbox - crafting mats go to other character, the rest is disenchanted or vendored
    Stick up more auctions

    The bulk of my money is from disenchanting too.
    • CommentAuthorNials
    • CommentTimeDec 5th 2007 edited
     
    How come none of you buy for flipping a.k.a. resale? Is it simply too risky to do so? I have been doing so ever since I started using Auctioneer several years ago, but perhaps this is not the way to go?

    I have a very high minprofit of 10g for resale coupled with 50 percent less. With roughly 200-300 auctions going per day and wanting to have time to play my characters as well I don't bother with flipping unless it's very lucrative. Most of my gold is probably made through disenchanting. I'll admit I don't make as much gold as I used to pre-TBC, definitely nowhere near 1000g a week and I tend to scan at least once every day, but perhaps that has something to do with the current state of my server's economy.
    •  
      CommentAuthorMattBnr
    • CommentTimeDec 5th 2007 edited
     
    I do DE cause of the low risk involved. example i have been trying to resell a helmet that i bought for 500g that auctioneer said i could resell for 1000g i have had to repost it at least 6 times already and it still hasn't sold, on the other hand i get like 100 items that i DE post them and the next day go collect my money.
  2.  
    I DE because of the low risk to.
    Pre TBC i just used resell, but I haven't had money/time to start it again.
  3.  
    NVM my settings =) think the disenchant baseline bugged again causing me to buy just about every item on the server.

    Let's see how that plays out tomorrow
    • CommentAuthorNine
    • CommentTimeDec 5th 2007
     
    I dabble in resale from time to time but generally I just don't want to bother to think about it, research prices online etc. Collect the easy cash and play the game. Past a certain point you don't need more gold anyway. :)
    • CommentAuthorRockSlice
    • CommentTimeDec 5th 2007
     
    I do both DE (40% profit margin, minprofit 2g) and resale (50% profit margin, minprofit 20g)

    I occasionally switch to only DE so that my bags can get a chance to empty a bit. (At which point I also bump up the minprofit)
    • CommentAuthorKinesia
    • CommentTimeDec 5th 2007
     
    I DE and a bit of resale (sticking mostly to recipes and trade goods) and still do vendoring too since people keep selling weapons on the AH for more than 1g less than their vendor price...
    Vendoring was too much effort for low profit initially, but after setting up Baggins_BTMscan and arranging things to vendor to have their own bag it became very easy.
    (The current release of Baggins_btmscan doesn't work with Auctioneer Advanced, I had to hack it myself.)
    •  
      CommentAuthordinesh
    • CommentTimeDec 5th 2007
     
    i don't ignore resale - i have appraisal evaluator turned on - but there aren't as many hits these days as in the days of yore. and back in pre-TBC I knew exactly which twink items sold - nowadays I'm not even sure if there's a twink market on my server. I'll buy and sell anything given enough information and the opportunity, but nowadays one or the other is missing from the equation for me. As mentioned, I mainly just resell JC designs that people post for 10% of their market value, because that's what I mainly find to resell.
    •  
      CommentAuthormeridun
    • CommentTimeDec 5th 2007
     
    I'm heavy in resale myself. I'll put up my settings when I have some time. Works well for me.
    • CommentAuthorrodgort
    • CommentTimeDec 5th 2007
     
    Yeah, there's some risk in resale, but it's oh-so-profitable. The trick to minimizing your risk is the same as it is in real-world finances: diversify. If you trade in a large enough volume of different items, the risk of losing money on a few of them becomes relatively unimportant.

    I buy nearly everything on the AH that I can resell for at least 1g and 30% or so profit, plus everything I can DE. I end up listing around 400 auctions a day, mostly blues and epics, and probably average 100 sales and 100 purchases each day. Net profit probably in the ballpark of 500g a day. When you're dealing in rarer items, the trick is patience and avoiding competition. Undercutting the competition is idiocy - just wait for their items to sell and unload yours when you can demand the median price and get it. Again, if you're doing traffic in enough items, there's no harm in letting one sit in the bank for a month while your competition gets out of the way.

    Sure, you sometimes end up holding on to an epic for a couple of months and selling it at a loss because the market changed. Big deal.
  4.  
    So you buy almost all items that auctioneer says can make a profit?

    Kinesia, would be cool if you showed how to get baggins_btmscan to work.
    •  
      CommentAuthordinesh
    • CommentTimeDec 6th 2007
     
    in my experience, no. never would i buy everything auctioneer recommends. there's always an item here or that that is mispriced.
    •  
      CommentAuthormeridun
    • CommentTimeDec 6th 2007 edited
     
    As promised, my brief summary.

    To start with, my trading account has 2000g in it, with a reserve limit of 50g and max price of about 800g. Anytime I exceed 2000g, I transfer it to my toon, since I generally don't have a use for more than 2k in daily trading.

    Primary stat I use is auc-stat-wowecon, which I have hacked so that it only displays the global prices. I have disabled the other stats so I don't get some strange effects from anything that uses Market Value instead of a selectable stat.

    I do my purchasing through Bottomscanner, with min 1g profit, 30% discount, deduct AH Fees, and assume 5 relistings (I'm pessimistic). I have hacked Bottomscanner's display prompt to show me unit prices as well, but no other changes.

    I typically run through the auction house and have it set to both allow bid/buyout, though I know a majority of the bids will be returned. I do a sanity check on the prices returned, examine their seen value vs their supply, and check my own inventory so I don't become too heavy in one item.

    When I list items, I use auc-match-undercut and set it to maxundermkt -15% and +10% nocompetition markup. This ensures that even when I'm at max undercutting, I should still have about a 15% gain from my purchase. I try not to list more than 10 of any high-supply item, except enchanting mats which I will flood markets with. I try to customize stack sizes so that I'm the only person offering a particular stack size, which I try to make useful to crafting. Any items that I don't list on a particular day, I will COD to another toon so that they don't clog my inventory and they automatically return 3 days later.

    I also have EvalVendor running and will do EvalDisenchant many days, dependent on my own financial situation (it generates higher margins, but gets tedious when your holdings get large enough that it's not a significant portion of your income).
    • CommentAuthorbunnyfufu
    • CommentTimeDec 6th 2007
     
    Posted By: dineshin my experience, no. never would i buy everything auctioneer recommends. there's always an item here or that that is mispriced.


    IF I'm using my "lazybones" profile, I just bounce on my bid/buy key while I'm reading/studying/writing/tuning out to Joost.
    *HIGH* profit-margin requirement and min-profit rate for DE. No requirements for vendor and snatch. Appraisal, Arbitrage, Prospect, et al are not loaded with this profile. Even so, I make a crapton (but that's a metric crapton, mind you) "playing" while I'm really doing life-stuff.
    • CommentAuthorbmtphoenix
    • CommentTimeDec 6th 2007 edited
     
    Wow, you guys make me feel like an AH noob. But I still pull in at least 1000G a week, so that's good...

    Anyway...

    1. Empty mailbox (first load at least)
    2. Scan AH
    3. Eat a cookie or poop or something
    4. Place items from bag on auction
    5. If there's more stuff in mailbox, get it, put it on auction...repeat until mailbox is empty
    6. Check to make sure results are over maybe 15 minutes old
    7. Use "Search Auctions" tab (is that btmscanner?). Criteria is 2G profit...that's it.
    8. Buy every item that is not grey, not stupid (Refreshing Spring Water FTL), has been seen at least 30 times if the deposit is under 1G, 100 times if it's over
    9. Go meander about until I need to return to a capital city and repeat. If I'm just on to do AH stuff, I'll grab everything in the mailbox, scan again, post everything.

    Sometimes I'll accidentally buy something dumb in which case I'll make sure to clear auctioneer data on that item. Sometimes that helps...sometimes it doesn't.

    Anyway, that's how I make money. And this is a spaz: :crazy:
    • CommentAuthorrodgort
    • CommentTimeDec 6th 2007
     
    Posted By: nikeplektrumSo you buy almost all items that auctioneer says can make a profit?


    No, it takes some intuition about what you can resell. I have a hard time describing where that comes from.



    Posted By: meridunTo start with, my trading account has 2000g in it, with a reserve limit of 50g and max price of about 800g. Anytime I exceed 2000g, I transfer it to my toon, since I generally don't have a use for more than 2k in daily trading.

    Primary stat I use is auc-stat-wowecon, which I have hacked so that it only displays the global prices. I have disabled the other stats so I don't get some strange effects from anything that uses Market Value instead of a selectable stat.


    Hmm. Interesting differences of opinion here, although we both obviously make a lot of gold. I use *much* more than 2000g on a regular basis, because I trade in epics a great deal. Sometimes you have to blow a few thousand gold when a batch of good deals turn up at once.

    I also really don't like wowecon prices; they're too low. Wowecon gives you the median sale price, but you'd rather be one of the higher-priced sellers for maximum profit. Of course, if you list too high, you won't get any sales at all. But I find that median listing price corresponds to highish selling price pretty well.

    And finally - I never undercut. Why undercut when you can wait? There's no harm in building up an inventory, although it means it may take a while before you turn a profit.
    • CommentAuthorKinesia
    • CommentTimeDec 6th 2007
     
    • CommentAuthorPhishie
    • CommentTimeDec 7th 2007 edited
     
    How do I make money?

    Disenchant: 5g minimum profit. Why 5g and not 1g? 1g is hardly worth the time, especially since my AH toon doesnt have enchanting, I have to mail everything to my other toon. Also, 5g provides a safety buffer in case you get an unlucky roll and the item doesn't disenchant into its most expensive element.

    Resale: 10g minimum profit with 30% minimum discount and 3x average relistings as a safety buffer. If you want to get in to reselling, get WoWEcon enabled so that you can quickly check true market values. Also, I generally do not by anything that has under 100 WoWEcon trade volume.

    Vendor: Of course vendor. I only vendor with a minimum of 3s profit.

    Snatch: I have snatch values set for all of the fast moving enchanting supplies. Arcane Dust, Dream Dust, Greater Astral Essence, Greater Eternal Essence, Greater Magic Essence, Greater Mystic Essence, Greater Nether Essence, Greater Planar Essence, Illusion Dust, Large Brilliant Shard, Large Prismatic Shard, and a whole bunch more.

    Arcane Dust: If you can snatch these, snatch as much as you can because it will sell. I once snatched about 150 in one day and then I started to get worried thinking maybe something changed and I'd get stuck with it. Nope. Sold all 150 in a little over a week. Hehe

    NotesUNeed: I use NotesUNeed a lot. Before moving into a market I will check the prices and note the date and low/high price. Do this for at least a week. Set your snatch price to the lowest price that you saw that week. Set your sell price to the highest price you've seen that week. Unless there is a patch or somebody starts farming that item like crazy, these snatch/sell prices should remain stable.

    I usually snatch things for about half the price that I am going to sell them at. When I post enchanting mats I mark up quite a bit. Usually they won't sell for maybe 4-5 days. Then on the 6th day a whole bunch of them will sell.

    Be careful with Nexus Crystals. I used to snatch at 8.5g but the market's been flooded lately and I am snatching at 4.5g now. Oh ya, and I also set minseen count to 50 for better price accuracy.

    Enable Filter IgnoreTimeLeft to ignore auctions over 12 hours. Activate for all evaluators.

    Currently I am posting 267 auctions on Dunemaul and ~100 on Anetheron. I plan to move a character from Anetheron to Dunemaul in a couple more days. I am also bringing 3000g along with me. =] Then I'll really start doing some auctioneering!
  5.  
    Kinesia thank you for the link, I will check it out.

    About buyoing for resale: Of course you should not buy everything, but when I look for something I'm almost never sure I'll make a profit.


    meridun: How do you disable the other stats? Would need to disable some for my disenchanting mats. And why do you use wowecons prizes and how are they used in auctioneer?
    I only use the default and it works for me, but if wowecon is an improvement maybe I should try it.
    •  
      CommentAuthorMattBnr
    • CommentTimeDec 7th 2007
     
    Posted By: Phishie[strong]Disenchant:[/strong]5g minimum profit.


    What level is your enchanter? i am lvl 225 and nothing i have will make me a 5g profit. maybe im in the wrong market or something.
    •  
      CommentAuthorMattBnr
    • CommentTimeDec 7th 2007
     
    Posted By: PhishieAlso, 5g provides a safety buffer in case you get an unlucky roll and the item doesn't disenchant into its most expensive element.


    Couldn't you also just adjust your weights to compensate for the lower percentage?
    • CommentAuthorPhishie
    • CommentTimeDec 7th 2007 edited
     
    Posted By: mattbnr
    Posted By: PhishieAlso, 5g provides a safety buffer in case you get an unlucky roll and the item doesn't disenchant into its most expensive element.


    Couldn't you also just adjust your weights to compensate for the lower percentage?


    I could but I am not really into the advanced workings on Auctioneer and I'm not really much of a "dynamic" person. I am actually looking into this sort of thing right now. I want to start using percentages instead of snatch prices so I don't get taken off guard one day.

    And my enchanter is 265 right now and I commonly find items that DE into Greater Eternal Essences and Large Brilliant Shards.
    •  
      CommentAuthorMattBnr
    • CommentTimeDec 7th 2007
     
    One thing i just realized why i wasn't getting all that many hits is i did not raise my max price on the general settings page. it was still set at the default 2g so if the item was over 2g i wasn't bid/buyout on those items i raised this to 800g and now i am getting a lot of hits i also raised my reserve to 50g just to keep some for my self.
    •  
      CommentAuthorMattBnr
    • CommentTimeDec 12th 2007 edited
     
    Any one use the appraiser evaluator? what kind of settings are you using. i have it set to a 10g min profit and 10% min discount with a seen time of 40. i find that i cannot resell items as fast as i get them any ideas on this or suggestions for settings tweaks?

    Posted By: meridunI do my purchasing through Bottomscanner, with min 1g profit, 30% discount, deduct AH Fees, and assume 5 relistings (I'm pessimistic).

    I'm assuming this is using the resale evaluator and not the appraiser?
    • CommentAuthorKinesia
    • CommentTimeDec 12th 2007
     
    I use EvalAppraiser instead of EvalResale (no surprise really since I've been working on it!)
    The biggest influence on how it picks things up is currently your bid markdown price because the discount is taken from bid price not buyout. (I'm going to add an option to change that. It adds more potential risk, but I now see it is necessary.)

    With the kind of settings you have Matt I'd probably run it with at least 50% bid markdown to make it reasonably safe. A lot of the stuff I get with settings like that are stacks that need to be broken up into smaller sizes or not posted all at once, but they do sell. The main thing I've seen though is that since the last patch a lot of my prices for blues are now too high because of the new instance drops actually being more useful.
    And I've picked up a few epic patterns the last week that haven't sold yet, but I expect will on the weekend, they still look like they were good deals...

    But yeah, if you have your bid price set to 10% discount and are looking for anything only 10% cheaper than that then you'll get a _lot_ of hits and most of them won't really be good deals because as far as I can see the _true_ market value of a lot of things is about 80% of what Auctioneer reports. Mostly because the supply keeps getting replenished by new auctions, so lots of stuff never sells if you price it at 100% because new people keep posting things at 80% all the time.
    I see people talking about buying things at 10% discount but I've never had much luck with that unless you are _really_ picky about which ones you buy. You have to do most of the work yourself in your head in that case though.

    One thing I did have success with was setting bid price to 85% markdown and scanning for deals with only 1% discount. Everything resold easily. But that's because those things were extremely good deals and at the very least other people using Auctioneer would bid on my auctions (if i'd happen to win in the first place). But there were only a few items that came up of course and I'd miss out on lots of other possible good deals.

    So I'm now using bid markdown of 50% and 1g min profit and 10% min discount with seen count off and about 5 relistings. But I'm still picking and choosing a little bit. There's stuff I've learnt not to buy because I can't resell it. Most of that's now in my ignore list, so most of the time I can accept everything, but a few new items I shouldn't buy still come up occasionally.
    (I turned EvalArbitrage on last night and discovered that Plain Letters are selling for 80000g on horde side... Somehow I don't think so!)
    •  
      CommentAuthorMattBnr
    • CommentTimeDec 12th 2007
     
    When you say markdown of 50% are you talking under the undercut module you have it set to -50%?the top slider is undercut right? just like to clarify things before i start making changes.
    • CommentAuthorKinesia
    • CommentTimeDec 12th 2007
     
    Nope, not undercut, the bid markdown in the Appraiser settings (not the EvalAppraiser settings).
    What do you normally have your starting bid price set to as a percentage of buyout price?
    • CommentAuthoralcaras
    • CommentTimeDec 12th 2007
     
    K: is the bid markdown price you're referring to the "Starting bid calculation" option in Appraiser settings?

    If so, then won't putting it at say, 50% make it so it lists my auctions with bids 50% of the buyout? I generally like to have my bids + buyouts the same on my listings.
    • CommentAuthorKinesia
    • CommentTimeDec 12th 2007
     
    Exactly Alcaras... So if you usually set them to be the same then you probably want to be looking for bargains that have a discount of about 30% at least. If you look for bargains that are only 10% down from your Buyout price then you have to pay a lot of attention to what you are buying, because only a few things are worth paying 90% of market price for.

    I usually set a lower bid price because I prefer to encourage people to at least bid if they don't buy it out, cause I hate reposting things. But people with more patience would usually rather get their market price or try again next time.
    There's no right or wrong, it's a personal feeling thing, but it definitely changes the type of bargains you should look for.
    • CommentAuthoralcaras
    • CommentTimeDec 12th 2007 edited
     
    Might it be possible, in the future, to have a different starting bid calculation for listing and for btmscanning?

    Right now what I find myself doing is setting bid markdown to 85% before scanning (as I'm still new to EvalAppraiser and want to take it slow at the start), then setting it down to 0% before listing. It'd be nice of there were two different settings so I didn't have to toggle between them.
    • CommentAuthoralcaras
    • CommentTimeDec 13th 2007 edited
     
    Hrm, I saw [Happy Fun Rock] for 20g, which Appraiser valued at 120g... I presume this is just people trying to screw with Auctioneer by listing stuff at random prices? (Also saw Refreshing Spring Water valued at over 40g...; Battered Leather Belt at 15g... best one was a Scroll of Agility, Rank 2, valued at 3.4k gold...)

    Is there a quick way to get 'ballpark' figures on goods, perhaps by importing wowecon values and using them somehow? Or any other way short of building up an Ignore repository to get rid of these spurious charlatans?
    • CommentAuthorKinesia
    • CommentTimeDec 13th 2007
     
    There's a plan to add a "use buyout price" option to EvalAppraiser which will mean you can scan for 85% auctions and still have your bid price equal to your buyout price.
    Though in your specific case you can always just leave your bid price set to your buyout price all the time and instead increase the "Discount" percentage in the EvalAppraiser setting by 85%.

    Some of the figures are from people being random. Some are because they saw the item at that price themselves and think it's the market price (which it's not because it doesn't sell). The Happy Fun Rock being sold at 20g is probably the _same one_ you saw at 120g, because it didn't sell at the high price and they relisted it.
    The scroll of agility is actually probably someone buying gold from a gold site. They put that auction up and then the gold site buys it and the person gets their money that way instead of through the mail. It's still risky though cause blizzard knows it's happening. But that's a reason for some of the crazy prices.

    If you have wowecon installed then, yes, you can choose to use the wowecon prices inside Auctioneer instead of the values from your own scan. You go to the Appraiser settings where you change the bid markdown and change the default pricing scheme to Wowecon. I believe it turns up automatically if wowecon is installed, but I'm not 100% certain of that.
    I used to do this, but now I have scanned for a long time I use my own scan values instead. Wowecon works great for general prices but doesn't always know the server specific ones very well.

    As you've realised you need to still use your brain when looking at items and deciding what they are really worth... While we can try and cut down the risk in a number of ways there will never be a way to _completely_ remove it.

    I personally bought a kobold mining shovel by accident last night, just because I was clicking the yes button on btmscan too quickly... You just have to hope that these little "lessons" don't cost you too much! Smile.
    •  
      CommentAuthorMattBnr
    • CommentTimeDec 13th 2007
     
    Ok i found the markdown setting you were referring to i didn't realize there were more settings i had to worry about. i think there are too many things to adjust im getting all confused.LOLOLOLOL :crazy:
    • CommentAuthorKinesia
    • CommentTimeDec 13th 2007
     
    Heh.
    It's meant to make things simpler in the sense that you have your bid markdown and your pricing scheme selected to post things anyway, so if you never play around with those then you can just finetune the EvalAppraiser settings for the kind of bargains you are after...
    But yes, if you are specifically trying to change all the settings then there are a lot, especially seeing it uses any per item changes you make in Appraiser (like Fixed prices).
    The best way to think of it though is to split it into two halfs... Work out what you want to sell things for, and then work out what you'd have to buy them at before you'd be willing to resell them.
    •  
      CommentAuthorMattBnr
    • CommentTimeDec 14th 2007
     
    So the evalappraiser is the reselling part and the appraiser settings under the main config is the buying part ok got it thanks.
    • CommentAuthorKinesia
    • CommentTimeDec 14th 2007
     
    Close, but other way around!
    Seeing Appraiser works off the stuff you have in your bags it's based on selling stuff, whereas EvalAppraiser (under BtmScan) is what you want to buy things at.
    •  
      CommentAuthorMattBnr
    • CommentTimeDec 14th 2007
     
    Oh ok /palmtoface i got it now thanks man
    • CommentAuthoralcaras
    • CommentTimeDec 14th 2007
     
    I'm not familiar with the BtmScan API (is there somewhere on the wiki that documents it? I couldn't find it on a quick glance, I may just be blind though), but I'd love to see a filter that filters greens x0-x7 (e.g. non-twink level greens), which I could then enable for EvalAppraiser.
    • CommentAuthorKinesia
    • CommentTimeDec 16th 2007
     
    There are filters in the BTM settings that let you filter out things like Green Armour and Weapons and there are filters that let you filter Weapons and Armour out by level, but they don't currently cross over. You can't specifically say "just avoid greens of these levels"...
    It would be useful to have a more programmable filter that let you set things like that, but it'd be a fair bit of work (mostly in terms of working out the interface and setting up the filter rules)
    •  
      CommentAuthorMattBnr
    • CommentTimeDec 16th 2007
     
    In keeping with the topic ill post the following.

    My disenchant settings are 50% min discount and depending on the level of enchanter (i have 3) i have them set to the following: 225 level is set at 50% min discount and 2g min profit, my 150 enchanter is set to 1g50s min profit and 50% min discount, my 100 enchanter is set to 30s min profit and 50% min discount.

    On my other char i have just started using the appraiser eval to make some money so im still tweaking the settings on him but as of now i have it set to 30% min discount and 10g min profit. Not sure if these are good settings or not but they seem to work for me as of now.
    •  
      CommentAuthorDeckard
    • CommentTimeDec 17th 2007
     
    For those of you using DE scans only, about how many hits do you get when running a BottomScan alongside a regular scan? I have mine set to DE and nothing else, but I usually get about 10 hits when runnning a scan of over 325 pages of auctions. Of those, I buy perhaps 6-7, so my take is pretty small.

    My settings do not seem very different from what others have posted on this thread, so I'm wondering what gives... :sad:
    •  
      CommentAuthordinesh
    • CommentTimeDec 17th 2007
     
    i usually get about 25ish hits for de in a full scan of 250-300 pages, if i had to guess. i bid/BO all of them (i have fixed prices set for all the de reagents, so there is no reason for me ever to pass on an item).
    • CommentAuthorKinesia
    • CommentTimeDec 17th 2007
     
    When I had fixed values for enchanting mats I was probably getting about 20 items per scan.
    I am now using market price (and sell things with a fairly large undercut percentage since most enchanting mats only sell at about 80% of market price due to large supply) but have the minimum discount set to 50 or 60% to hopefully cover my bases...
    I'm now getting a few hundred items a scan which is too much. It takes too long to handle all my mail so I need to get more picky.
    One of the things is that I get a _lot_ of low level jewelcrafting items to DE like the Red Ring of Destruction.
    My suspicion would be that what is actually cutting down your number of bids might be the minimum profit? A lot of the lower level items would be totally ignored if you set a minimum of 2g profit (regardless of how high or low your discount setting was).
    •  
      CommentAuthorDeckard
    • CommentTimeDec 18th 2007
     
    Thanks guys. Yep, had profit set to 2g though I thought it was at 1g for DE. Changing it let more auctions pop up for me. I also have minimum DE skill to 75 since I don't really want the low level shards and dusts.

    I'm still using AucClassic, though Advanced is getting robust enough now I may switch over soon.
    • CommentAuthorJosey
    • CommentTimeDec 18th 2007
     
    Been editing the enchantrix constats.lua file to as close to the servers' lowest ever seen prices of matts as possible (what I'd pay personally); keeping these figures on the tooltip for my reference along with auctioneers market price of them. Used the sliders to further dial in the values. Helps give an idea whether to d/e, vendor, or resell an item. With barker use the fixed price settings with a 10% profit markup for the service only.
    • CommentAuthorhistoown
    • CommentTimeDec 27th 2007
     
    Apparently I'm the odd man out who controls markets and looks for things that are mispriced. I've noticed that auctioneer advanced is actually worsening this trend as many people don't understand market theory at all and actually take the percentages that Auct Adv spits back out at them at face value. More opportunity for me I suppose. I've stayed away from the upper item level markets because I don't have a character who's hit 50 yet. I make a fair living off the dagger market. I'm investing about 30g a week and pulling out around 65g. I just got into the DE game. Since you all think it's where the big bucks are I'll start playing with the numbers more and seeing how much I can pull out of the market.
    • CommentAuthorKinesia
    • CommentTimeDec 27th 2007
     
    I think it's more that DEing is fairly low risk...
    I wouldn't think it's where the big bucks are because there is a limit to how much you can sell.
    Depending on the size of your economy you really have to do a bit of everything to get the most out of it.
    On my server the horde AH is very small and I make most of my money buying and selling rares of every type.
    Because there is very little competition you can often buy items there are one of and repost them at a higher price and still sell them.
    On the Alliance side that just doesn't work because someone either posts another one up or people just wait, knowing there'll be a cheaper one tomorrow.
    • CommentAuthorbunnyfufu
    • CommentTimeDec 27th 2007
     
    Posted By: histoownI've noticed that auctioneer advanced is actually worsening this trend as many people don't understand market theory at all and actually take the percentages that Auct Adv spits back out at them at face value.
    Although I am certain there are those who just don't get it conceptually, after I've delved deeper, I tend to find that the "math-challenged" do understand (mostly)--they just don't care about delayed gratification. It's a game to them and they desire wish-fulfillment *now*. (resisted strong urge to insert meta-game discussion/rant against credit card capitalism and marketing/selling/exploiting the alleged birthday of the guy who beat the crap out people for "religious" profiteering. grr. I'm reminded of Cool Hand Luke for some reason....)

    Case in point: someone did a "wts 40 stacks of netherweave". I asked how much, he said 100g. I pointed out (kindly, I thought) that he was throwing away 20g that could get via the cloth->bandage->vendor route. The person in question wanted the gold *now* and it was worth 20g to him to get it that quickly.

    I did sucessfully resist the urge to not make those 20 stacks of bandages while standing next to him during his wait for his turn in the arena queue. =)
    •  
      CommentAuthorHirsute
    • CommentTimeDec 28th 2007
     
    I've seen people complain about Auc Advanced's default settings worsening the trend, and I'm wondering how it's doing it. I've checked the settings for undercutting, and IIRC, they default to no more than 10% undercut. With it set at max undercut=10%, I cannot make appraiser automatically go lower than 10% below the price my pricing model suggests, even if there are a lot of auctions already posted below that. I have to manually enter the price I want if I want to sell lower, and sometimes I do want to sell lower, because I'm done hassling with something that I just can't sell, for example.

    The only thing I can see AA doing is making it so people don't have to do the math to find per-item costs, so they can manually undercut partial stacks as well as full ones without having to do the math.
    •  
      CommentAuthordinesh
    • CommentTimeDec 28th 2007
     
    they are saying that, with everyone posting at (up to) 10% undercut, over time the median value declines, and then everyone starts posting at 10% undercut of THAT, and so on...
    • CommentAuthorRockSlice
    • CommentTimeDec 28th 2007
     
    You have to remember that, as opposed to AucClassic, Match-Undercut also contains a control to increase the price is there isn't any competition. So if things get bought out, the price will start rising again.

    The new Match-BeanCount will also help item prices find their real market price, as it will increase or decrease the price based on how many of that item have sold or haven't sold. If the increase and decrease are the same, it will eventually level out to a price where you'll sell half the time.

    Once BeanCount hits the masses, prices will change. For high-volume items, they will probably change drastically. What that means is that the price wasn't where it should have been.

    These changes are actually fixing the market that was broken before.

    My personal suspicion is that when people are complaining about the changes "ruining" the market, they are really complaining that they can't gouge people as easily as they could before.
    •  
      CommentAuthordinesh
    • CommentTimeDec 28th 2007
     
    AC would also raise the price if there was no competition (at least it would by default).
    •  
      CommentAuthorHirsute
    • CommentTimeDec 28th 2007
     
    RockSlice: That's what it usually sounds like, to me, that people can't gouge as easily any more. IMO, though I'm far from an expert, the "correct" market price for something should be whatever price represents the intersection between the low-end of what people are willing to sell for, and the high-end of what people are willing to buy at. If the "market price" is adjusting down, it's because people are willing to sell for less, and that means those complaining, at least to me, are essentially complaining that they can't rip people off as easily any more.

    If the average lowest price people on a server are willing to post a stack of 20 Iron ore for is 5g for the stack, and the average highest price people are willing to pay for it is 6g, generally the market value will be between those two numbers. If it goes up it means either that people are generally not willing to post it that low any more, that people are willing to pay more for it, or some combination of the two. If it goes down, the converse is true. People may not be making as much money, but it doesn't seem that changes anything regarding what the market price actually is.

    Generally, I favor a market dictated by the buyer, though, rather than the seller, so I imagine I have a very different view point than many others here.
    • CommentAuthorbunnyfufu
    • CommentTimeDec 28th 2007
     
    Strictly speaking, the "correct" market price (a.k.a. market value) is the price (or prices) at which the number of sellers wishing to sell at that price is exactly equal to the number of buyers wishing to buy at that price.

    It's been suggested that your high-end/low-end approach is not guaranteed to find such an equilibrium. Even if this method (or any method, for that matter) determined a given point was a market clearing equilibrium, it has also been suggested that it is not necessarily the only market price.

    If I buy a bajillion arcane dust from one faction (hi dinesh!) for 20g/stack and take them over to the other faction and repost them singly for 1g50s, I'm undercut and the going price falls to 1g45s. If I don't post dust for a week, the price rises to meet what my forecast predicts 1g75s. (well, +/-10%, close enough for horseshoes and stock brokers) The price doesn't go down magically because auto-undercutting of my price, it goes down because people want their stuff to show up on the front page, so they price as low as it takes to get there. Sure enough, their auctions do sell... and then get relisted at something closer to the "real" market price later that week or on the opposing faction

    It's on the Internet so it must be true™http://en.wikipedia.org/wiki/Walrasian_auction
    http://en.wikipedia.org/wiki/Market_value
    http://en.wikipedia.org/wiki/Market_clearing
    •  
      CommentAuthorHirsute
    • CommentTimeDec 28th 2007
     
    Those are interesting articles, and I guess it's come down to semantics. I was not using the appropriate terminology as far as economics go. Perhaps "Fair Value" would have been a better term for me to use.

    However: WoW is not a Walrasian market, as the Walrasian market requires no transaction fees. That's just the most obvious example of why it is not Walrasian, I'm sure if we inspected it closely enough, we'd find many more.

    Also, the supply/demand equations work best, as far as I can tell (though again I'm no expert) when the demand is generated predominantly by consumers, which I do not believe to be the case in WoW. I believe the demand is created primarily by investors (for lack of a better word). In other words, the demand isn't *real* demand in WoW. Most of the buying, I think, especially amongst the population using Auc or similar addons, is done with the intent of relisting for making a profit. This frustrates the supply/demand equations because it has the potential to cause either massive inflation or poverty, and thus the prices will tend to gravitate more toward what I described in my initial post. For example:

    Say there are 500 stacks of Random-Good up on the AH with buyout prices ranging anywhere between 5g and 15g per stack. Now let's assume that everything less than 10g per stack sells and everything more expires. What happens next?

    1)The expired auctions will mostly be reposted at lower prices
    2)Many of the purchased auctions will be reposted at higher prices
    3)A few of the purchased auctions will be consumed by their purchasers

    We see a gravitation toward the middle from 1 and 2 above, so now let's say we have 400 auctions for Random-Good up, this time ranging from 7 to 12g per stack, with a few random holdouts gouging at 15-17g per stack. The likely result is:

    Repetition of 1 and 2, with the exception of the holdouts, which will probably be reposted at about the same price again, because most people aren't willing to pay that much for the item, and they don't have to because there are plenty of lower-priced stacks there to buy, and some of the expired auctions will not be reposted for lower prices because the sellers just aren't willing to go lower than that, so we'll see the prices start to level out in the overlap between what people are willing to pay and what sellers are willing to charge.

    I suppose I'd call this a "Fair Value", though I'm not sure that's the right term either. I called it "Market Value" because it is the value of the items within the current market. There may be people interested in buying items that don't because they aren't willing to pay that price for them, and there might be potential sellers that won't enter the market because they aren't willing to sell for amounts that low. If you include them, your explanation and mine differ quite drastically, but if you exclude them because a potential participant is not an actual participant, then you and I described almost the same thing in our discussions of "Market Value".

    The articles you linked fail to consider in their discussion of "Market Value" one potential effect of price adjustment on the market. The basic theory is that when demand is greater than supply, prices are raised which enices more production and more producers into the market, increasing supply, and equalizing the market. What they don't account for is the reduction in demand that will come from price raising. Some people willing to buy Random-Goods at 7g per stack will not be willing to buy them at 10g per stack, and thus the demand shrinks as well. At least from one perspective, and I think that something I see a lot of in-game.

    But, hey, I'm a medical student, not an economist, and in the end, I've pulled us incredibly off-topic. My apologies.
    •  
      CommentAuthorMattBnr
    • CommentTimeDec 30th 2007
     
    I just post stuff at what ever auctioneer says is a a good value f it sells great if not i just repost it. But i only do DE so i can repost as many times as i want with out losing a profit on the deposit cost.
    • CommentAuthorNis
    • CommentTimeJan 2nd 2008
     
    When starting out I scan the AH for a week (if I'm not impatient ;) ) and then start buying stuff for disenchanting.
    Earns me an easy 1k+ a week.

    I don't try to dominate the market in anyway and just use the prices AUC tells me are good. I have plenty intellectual challenges in figuring out shot-rotations for my hunter.

    Here is a picture of my bags on one server after a marathon disenchanting session yesterday. Of course I only discovered the auto-disenchant option today :)
    Only a couple of the stacks are expired auctions.
      32471.Picture 2.png
    • CommentAuthortestleK
    • CommentTimeJan 2nd 2008
     
    Posted By: NisWhen starting out I scan the AH for a week (if I'm not impatient ;) ) and then start buying stuff for disenchanting.
    Earns me an easy 1k+ a week.

    I don't try to dominate the market in anyway and just use the prices AUC tells me are good. I have plenty intellectual challenges in figuring out shot-rotations for my hunter.

    Here is a picture of my bags on one server after a marathon disenchanting session yesterday. Of course I only discovered the auto-disenchant option today :)
    Only a couple of the stacks are expired auctions.[div id="CommentAttachment"][ul class="ImageAttachments"]
  6. [/ul][/div]



    I usually go through two such marathon de sessions a day filling my pack;s twice like this:P
    • CommentAuthorNis
    • CommentTimeJan 2nd 2008
     
    I thought about making an Applescript that did all the disenchanting for me. But I really don't use that much time on this. Less than an hour each day.
    •  
      CommentAuthorMattBnr
    • CommentTimeJan 2nd 2008 edited
     
    I think if you make a script it is considered a 3rd party program and is in fact a a violation of the EUSA and can get your account banned.

    I have heard of people getting banned for using a programmable keyboard.
    • CommentAuthortestleK
    • CommentTimeJan 3rd 2008
     
    Posted By: mattbnrI think if you make a script it is considered a 3rd party program and is in fact a a violation of the EUSA and can get your account banned.

    I have heard of people getting banned for using a programmable keyboard.


    easy(ier) to do in linux without getting busted but still not suggested nor worth loosing an account over something so silly :P (not that I haven't been tempted)
    • CommentAuthorNis
    • CommentTimeJan 3rd 2008
     
    Its definitely bannable. Which is also one of the reasons I didn't do it.
    • CommentAuthorStasia
    • CommentTimeJan 5th 2008
     
    One thing to watch out for with deing for profit is people consistently re-listing mats for very inflated values. I was scanning the other day and got a much larger number of popups than usual, after I had purchased a hundred or so on autopilot I realized they were all items that de'd into small glowing shards. A quick search showed some guy listing 100+ at a price that was very high but not high enough to trip outlier. This person wasn't trying to profit by this scam just trying to wreck someone else's scan. After I added him, and others like him, to my ignore list, all was well.

    It gave me an idea though for controlling markets that has worked very well. I usually have a fairly large inventory and I have an agreement with the other major player on my server in which we alternate weeks in certain markets to avoid a price war. So in my alternate weeks I post my inventory at about 20-25% over market. For example, if it's not my week for LPS I will post a couple of hundred at 35g (normal for my server is around 25g).

    Since most people seem to use auctioneer 'out of the box' with the default settings, their data will tell them that LPS's are worth more than they are and consequently they list higher than they normally would. And it's actually working! I have driven the average price on my server up to about 30g now over the course of the last three weeks.
    • CommentAuthorNials
    • CommentTimeJan 5th 2008 edited
     
    Posted By: meridunAny items that I don't list on a particular day, I will COD to another toon so that they don't clog my inventory and they automatically return 3 days later.


    That's actually a very helpful tip! Certainly helped me empty my mailbox much more easily, plus you're guaranteed that any competitive auctions will have expired by then.
    • CommentAuthortestleK
    • CommentTimeJan 6th 2008
     
    Posted By: Nials
    Posted By: meridunAny items that I don't list on a particular day, I will COD to another toon so that they don't clog my inventory and they automatically return 3 days later.


    That's actually a very helpful tip! Certainly helped me empty my mailbox much more easily, plus you're guaranteed that any competitive auctions will have expired by then.


    yeah I actually snagged this same tip from here while back (different thread) and head used it since and its very nice to just get things out of the way and not be to overwhelmed with mass amounts of items I have stored up lol
    • CommentAuthorZemalf
    • CommentTimeJan 9th 2008
     
    Superb thread everyone! The amount of knowledge and tips here crits my brain, but gives me 1000g extra gold every week :)

    Posted By: meridunPrimary stat I use is auc-stat-wowecon, which I have hacked so that it only displays the global prices. I have disabled the other stats so I don't get some strange effects from anything that uses Market Value instead of a selectable stat.


    Could you explain "hacking" the auc-stat-wowecon?

    = how to set BtmScan to check wowecon global (not server) price when buying/bidding for resale?

    I do a lot of re-selling (in addition to the DE-business), and I always check wowecon global price manually from the tooltip before buying. There are a lot of mark-up-1000%-several-times-then-drop-it-to-300%-to-fool-auctioneer-users sellers on my server, so I have to do this. The problem is that I haven't been able to set resale/appraisal to use wowecon global prices automatically (although I haven't checked the configuration extensively either).

    If I can make checking the wowecon global price automatic = don't have to check the tooltip myself, I'd be saving at least 5-10 minutes each scan and make more gold :)

    More about my resale profits:
    1) Most profits from resales come from crazy "buy with 20g - sell for 800g" situations, which only have to happen occasionally to make all the time used into it worthwhile (and it does happen almost every week at least once). These are mostly rare recipes/formulas, but occasional at-the-right-place-at-the-right-time weapon/armor mislisted for 1g instead of 100g happens too.
    2) Other profitable release type is "de-stacking" = buy a 20-stack of item x, which people really need only 1 or 2. and re-post the items in singles during the next week.

    Posted By: rodgortI also really don't like wowecon prices; they're too low. Wowecon gives you the median sale price, but you'd rather be one of the higher-priced sellers for maximum profit.


    This is exactly why I use wowecon prices to evaluate whether I *buy* or not.
    = "guaranteed" good buy price, if buyout/bid is under wowecon global price
    When I proceed *selling* with the servers market price from auctioneer to maximize my profit :)
    • CommentAuthorZemalf
    • CommentTimeJan 10th 2008
     
    Forgot to mention this: My "main" AH-Alt is leathercrafter-enchanter (both at 300 atm).
    So in addition to standard buy-for-DE things, I looked into best leathercrafting-into-de recipes:

    * Wicked Leather Headband --> Illusion Dust, Greater Eternal Essence & occasional Large Brilliant Shard.
    Materials: 12x Rugged Leather, 1x Black Dye, 1x Rune Thread

    * Nightscape Headband --> Vision Dust, Lesser Nether Essence & occasional Small Radiant Shard
    Materials: 5x Thick Leather, 2x Silken Thread

    I made an excel sheet which I used to calculate how much I can pay for leather and make profit,
    keeping in mind the percentages of DE and the small costs of threads and dyes.

    In the excel I can change the percentages of DE (which I can check from various sites or my own data) and the prices I assume the dusts, essences and shards will sell. + I can tune the "profit" margin which changes the snatch price. Then only set those prices to snatch Rugged and Thich Leather.

    For quite a long time I made crazy profits of the Rugged Leather & Wicked Leather Headband (with little profit margin, but high volume) - I even made direct deals with couple of leveling skinner friends to c.o.d the leather to me (they had very good price, but still I made hefty profit). But then the prices of rugged went up on my server :( so now I'm on hold waiting for the prices to come down again.

    Thick Leather for Nightscape Headband is sooooo profitable that it's mad (if I remember correctly 200% profit with 0% risk). The problem is, that the market can only handle so-and-so much Vision Dust (as it's more and less leveling reagent), so I have set the snatch price rather low so I only get the super-deals (and don't overflow the market with all the vision dust I can make).

    (and sorry, don't remember the snatch prices right now, as it's been long since I changed'em)
    • CommentAuthorJosey
    • CommentTimeJan 12th 2008
     
    Posted By: dineshthey are saying that, with everyone posting at (up to) 10% undercut, over time the median value declines, and then everyone starts posting at 10% undercut of THAT, and so on...


    ten percent was a killer with classic especially when the bid was cut instead of buyout; so, had set price equal bid/buy and put auto-cut to .05%. Now seems more a "time to your advantage" posting a higher price on more liquid items in speculation they will get some time in there solo or dropping the price until finding the equilibrium.

    Our realm is getting crowded been seeing a wait cue to get on. The scanned pages jumped from 280 to 400 since the holiday's. It's getting pretty frustrating in there seems a lot seem to think the auction is a vendor or something or just have gold to burn on fees and profit loss to be the cheapest visible. There are like 5 pages of gray-item stuff in there--vendor trash. Shows the mentality of some of this.
    •  
      CommentAuthorMattBnr
    • CommentTimeJan 16th 2008
     
    Well i have since changed the way i have my DE eval set up. I now have my min profit set to 1c as i don't care what i make my money from or how much and i have my min discount set to 60% as that gives me the buffer if the item don't DE into the highest priced reagent(like the shards). I get about 50-100 hits every scan. With this i also have prospecting set up to 1c min profit and 50% min discount as im still learning how to set up the prospecting evaluator.
    • CommentAuthorDorragar
    • CommentTimeJan 18th 2008
     
    Would someone please explain what the Comparable Eval is for? Thanks! :-)
    •  
      CommentAuthordinesh
    • CommentTimeJan 18th 2008 edited
     
    it compares items which provide the same benefit or item, and arbitrages the price between them.

    As an example, say primal waters are going for 20g on your server. but motes of water go for 1.50g. if you find 10 motes listed for 1.50g, the comparable evaluator might tell you to buy the motes (so that you can convert them to primals and sell those).

    there are also comparables for food that give identical benefits, and bags of identical sizes (possibly emong others), but I don't find those nearly as useful (at least for reselling), and ignore them.
    • CommentAuthorNials
    • CommentTimeJan 22nd 2008
     
    Here's a few craftables which nobody has mentioned:

    Netherweave Bag - I'm typically able to sell these for just shy of 10g each. I buy Netherweave Cloth for 3-4g per stack. Worst case I make a gold or two per bag because the AH is flooded with bags and I have to relist a bunch of times, best case I make nearly 6g per bag. I usually prefer to list my bags even during heavy competition as it is an item that tends to get sold in high volume.
    However, I'm starting to wonder if it's worth the hassle as buying the cloth on my alt, mailing it to my main who then first converts it into bolts, then into bags and finally mails it back to my alt to sell gets a bit tiresome and the crafting proces itself does take some time. However, the bags always sell. If not at first then after a few relistings.

    Braided Eternium Chain - I buy Eternium Bars for 2g each, Primal Earth for 3g each and Adamantite Ore at about 20g per stack, which I prospect for the powder and use the rare gems for cutting. By making the necklaces on my JC alt and then using them for DE I get Large Prismatic Shards which are about 30g on my server at the moment. They also sell in large volumes. Definitely an overlooked design if you ask me. Perhaps most JC'ers are simply not aware of it.

    Various elixirs such as Mastery, Adept's, Greater Arcane, Demonslaying etc. I have BtmScan setup to snatch the mats at favourably low prices.

    There are many more craftables that are sellable for a profit on my server, but I won't tire you with them as prices of course vary from server to server. However, the above ones are probably generally profitable.

    I wish there was some easy way to make an output, perhaps graphical, of what generated most of your income. That way it would be a lot easier to rule certain items out.
    • CommentAuthorixm
    • CommentTimeJan 23rd 2008
     
    For the people who are so successful with disenchanting... what are your minimum profit and minimum discount set at? I can't seem to get any hits at all. And do you run BtmScan while you scan the auction house, or do you scan the auction house and then use BtmScan? Or is there a way to find disenchant data from scanning the AH, since I think BtmScan only looks at the last page. Sorry, kind of new at this.
    •  
      CommentAuthordinesh
    • CommentTimeJan 23rd 2008
     
    3g and 40%, and set to use my appraiser prices for most reagents. but i have been doing it long enough that i know my appraiser prices are all right. you may want to set fixed prices until you know your appraiser prices work.

    i turn on BTM and then start a scan.
    •  
      CommentAuthorDeckard
    • CommentTimeJan 23rd 2008 edited
     
    Posted By: ixmAnd do you run BtmScan while you scan the auction house, or do you scan the auction house and then use BtmScan? Or is there a way to find disenchant data from scanning the AH, since I think BtmScan only looks at the last page. Sorry, kind of new at this.

    If you run BtmScan while doing a regular AH scan, it will check every page for bargains as it goes. You should get many popups this way if you have most or all evaluators enabled.

    You can also run BtmScan simply while browsing the AH, I do that when I'm surfing the web and put WoW in a window. That's where it scans only the last page. It only notifies me when a new auction pops up as a good deal.
    • CommentAuthortestleK
    • CommentTimeJan 23rd 2008
     
    Posted By: ixmFor the people who are so successful with disenchanting... what are your minimum profit and minimum discount set at? I can't seem to get any hits at all. And do you run BtmScan while you scan the auction house, or do you scan the auction house and then use BtmScan? Or is there a way to find disenchant data from scanning the AH, since I think BtmScan only looks at the last page. Sorry, kind of new at this.


    Currently set at 1c min profit and 30-65% discount depending on my supply of mats (currently keeping about 1.5-2k up in mats at a time) using my appraiser pricing for mats. As dinesh stated fixed pricing in enchantrix until you know your appraiser prices are right is probably best for starters.
    • CommentAuthorixm
    • CommentTimeJan 23rd 2008
     
    Posted By: testleK
    Posted By: ixmFor the people who are so successful with disenchanting... what are your minimum profit and minimum discount set at? I can't seem to get any hits at all. And do you run BtmScan while you scan the auction house, or do you scan the auction house and then use BtmScan? Or is there a way to find disenchant data from scanning the AH, since I think BtmScan only looks at the last page. Sorry, kind of new at this.


    Currently set at 1c min profit and 30-65% discount depending on my supply of mats (currently keeping about 1.5-2k up in mats at a time) using my appraiser pricing for mats. As dinesh stated fixed pricing in enchantrix until you know your appraiser prices are right is probably best for starters.


    I'm um... well... extremely new to AucAdv. I used the old Auctioneer for ages but just started playing again. What do you mean by appraiser prices?
    • CommentAuthorKinesia
    • CommentTimeJan 23rd 2008
     
    I'm using 50% and 80s.

    The biggest thing to affect your amount of hits is money amount. For instance if something disenchants into Strange Dust then you'll never see it if you set your discount to 1g50s because you can never earn that much by disenchanting something into Strange Dust or Magic Essence.

    testleK sets his down to 1c because he has the time to disenchant a lot of low level items, he only worries about the profit %.
    dinesh only gets the higher level items which cuts down how much time he spends going to the mailbox and handling things.
    I'm somewhere in the middle...

    My suggestion would be to start at 1c and 50% to get a lot of hits and be sure it's working, then slowly put the money value up until you are only getting about as many hits as you can be bothered disenchanting...
    •  
      CommentAuthorMattBnr
    • CommentTimeJan 23rd 2008
     
    I disagree with the setting fixed values until you get a database built up suggestion as setting fixed values require alot of research and watching the ah for days and days and figuring out what you want to set your prices to i think that that is a advanced feature of auctioneer.
    • CommentAuthortestleK
    • CommentTimeJan 23rd 2008 edited
     
    Posted By: mattbnrI disagree with the setting fixed values until you get a database built up suggestion as setting fixed values require alot of research and watching the ah for days and days and figuring out what you want to set your prices to i think that that is a advanced feature of auctioneer.
    I think the general reason we are suggesting fixed prices is because you have absolute control until the database builds / you are used to appraiser and have everything right.. I kind of make the assumption that you have some idea what the mats sell for on their own and if you -dont- have that knowledge you can always do a search and take the lowest available price then undercut (for saftey's sake) it for your fixed value to be 'safe' also theres the askprice feature....
    • CommentAuthortestleK
    • CommentTimeJan 23rd 2008
     
    Posted By: ixm

    I'm um... well... extremely new to AucAdv. I used the old Auctioneer for ages but just started playing again. What do you mean by appraiser prices?


    for disenchanting the evaluator asks enchantrix to return the value of each mat. You can set enchantrix to ask appraiser tab for its price on the item. Appraiser tab is what you use to post items so it will return whatever pricing module you are using for the mat its asking about +/- and market machters. It will also return a fixed value if you fixed the price for the mat when selling it. General rule: Always use the sell for figure as the basis for a buy for figure, Thus in my opinion appraiser is the best option for getting mat prices for enchantrix to return to the disenchant evaluator... (wow that sounds like a chained mess)
    •  
      CommentAuthordinesh
    • CommentTimeJan 23rd 2008
     
    Posted By: mattbnrI disagree with the setting fixed values until you get a database built up suggestion as setting fixed values require alot of research and watching the ah for days and days and figuring out what you want to set your prices to i think that that is a advanced feature of auctioneer.

    I will counter by saying that, if you don't know what the prices should be, you have no business trying to make money doing it in the first place. If it takes you days and days to figure out how much different disenchant reagents are actually worth, then that's how long you should wait before trying to buy things to disenchant for profit.

    This is no different than the advice for buying things for resale - you are headed for a life lesson if you blindly believe any/every stat coming out of auctioneer, or any data analysis tool for that matter.
    • CommentAuthortestleK
    • CommentTimeJan 23rd 2008
     
    Posted By: dinesh
    This is no different than the advice for buying things for resale - you are headed for a life lesson if you blindly believe any/every stat coming out of auctioneer, or any data analysis tool for that matter.


    I must agree, its very much so like one of those late night tv specials that sells software that bases future stock picks based off of trends... (not really that smart if you don't know what you are doing but can be very good tool if you do...)
    •  
      CommentAuthordinesh
    • CommentTimeJan 24th 2008
     
    continued here.
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