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    • CommentAuthorapogelico
    • CommentTimeApr 22nd 2008
     
    Moin moin,

    I have a problem with the language localisation.

    I'd like to set the locale setting of informant to some form of english (is there only enUS? no need for a enGB?), while at the same time playing wow in german. (since I'm playing on a german server it's easier to chat if you know what quests etc. are called.)

    I tried "/informant locale enUS"

    I got stuck with german and:

    Date: 2008-04-22 22:11:14
    ID: 6
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Informant\InfCommand.lua line 815:
    attempt to index global 'Babylonian' (a nil value)
    Debug:
    [C]: ?
    Informant\InfCommand.lua:815:
    Informant\InfCommand.lua:806
    Informant\InfCommand.lua:141: value()
    ..\FrameXML\ChatFrame.lua:3032: ChatEdit_ParseText()
    ..\FrameXML\ChatFrame.lua:2724: ChatEdit_SendText()
    ..\FrameXML\ChatFrame.lua:2745: ChatEdit_OnEnterPressed()
    [string "*:OnEnterPressed"]:1:
    [string "*:OnEnterPressed"]:1
    AddOns:
    Accountant, v2.42
    EquipCompare, v2.10
    Cartographer, vr68896
    CensusPlus, v4.1.6
    Enchantrix, v5.0.PRE.3024
    EnhTooltip, v5.0.PRE.3024
    FishInfo2, vtestVersion9a
    Gatherer, v3.1.1
    Informant, v5.0.PRE.3024
    ItemID, vVersion
    MobInfo2, v3.61
    Omen, vOmen r68250 / Threat-2.0 r68354
    Stubby, v52
    Swatter, v5.0.PRE.3024
    WRKillingFields, v0.11


    Is there a solution to the problem or is my request simply insane and inappropriate? :-)
    •  
      CommentAuthordinesh
    • CommentTimeApr 22nd 2008
     
    it is, obviously, appropriate.

    Auc Advanced 5.0 is not intended to have much, if any, localizations support. we're planning that for AA 5.1.

    Having said that, Informant is mostly the same as it was under Auc4, and I thought it had localisation already built in, so as far as I know it should be working. Perhaps someone else who knows more can chime in.
    •  
      CommentAuthorHirsute
    • CommentTimeApr 22nd 2008
     
    If I understand you correctly, you're wanting to use a different localization for Informant (something English) than for the rest of the game (German), is that correct?
    • CommentAuthorapogelico
    • CommentTimeApr 27th 2008
     
    Thanks for answering and:

    yupp, Hirsute, that's exactly what I had in mind.

    I have no problems running the game and Informant in the same localization setting, either english or german. (All hail blizz's language patches, parts of the german localization can only be endured for a short period of time without headaches. :-))
    But I got the above inserted error message from Swatter after an unsuccessful attempt of changing Informants localization from german to enUS, while running the game in german.
    •  
      CommentAuthorHirsute
    • CommentTimeApr 27th 2008
     
    Hrmm. I looks like Informant is looking for Babylonian to handle its localization when you use that command, but for whatever reason can't find it loaded. I'm honestly not sure why, I'll take a look at it when I can, but if anyone else has any ideas, feel free to jump in.
    •  
      CommentAuthorHirsute
    • CommentTimeApr 27th 2008
     
    Hrmmm. Babylonian is enabled in your addons menu from the Character Select screen, right?
  1.  
    Babylonian should be embedded.
    • CommentAuthorRockSlice
    • CommentTimeApr 27th 2008
     
    It shouldn't be on the addon list if you're using a package. It should be in the Libs folder within both Informant and Enchantrix.

    As long as the Libs\Load.xml file is called from the .toc, and has Babylonian in it, it should run.

    You might try pulling it out to the main Addons folder, though
  2.  
    Actually, Babylonian is a required dep, so Informant would not work (in any locale) without it.
    •  
      CommentAuthorHirsute
    • CommentTimeApr 27th 2008
     
    That's what I get for looking at my svn copy... it's separate for me, and my quick look through tocs didn't find it listed as a dependency there, so I wasn't sure.
    • CommentAuthorapogelico
    • CommentTimeApr 27th 2008
     
    Well, Babylonian is embedded as a folder in the Informant\libs one and called from the .toc, but under optionaldeps.

    I tried pulling out in the main Addons folder as suggested, B. appeared in the Character Select screen, everthing work fine (but in german)
    and when I tried to change the locale to english, a similar error message appeared.

    (I apologize for posting the (probably) unhelpfull obvious, but my skills are exceeded at this point.)
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