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    • CommentAuthorLaoTseu
    • CommentTimeJun 5th 2008
     
    Hi everyone, I'm trying to figure out why some application that add information to tooltips work with some of the module in AucAdvance but not with others. So far as I can say, all of them use Gametooltip and not a specific new tooltip but I have different result with different modules.

    For example, addons that use TipHooker (from WoWAce) will have their information displayed in the Bid tab, the Auction tab, the BtmScan tab and the BtmScan confirmation dialog. It doesn't show with the Compact UI version of the Browse tab and the Appraiser tab. The BeanCounter tab display a tooltip with "Unable to get Tooltip info" (I'm using revision 3152).

    Anyone has a clue?
    • CommentAuthorLaoTseu
    • CommentTimeJun 9th 2008
     
    No one has even the begining of a clue to give me?
    • CommentAuthorRockSlice
    • CommentTimeJun 9th 2008
     
    You'd have to ask the authors of TipHooker to look into it and get in touch with us.
    • CommentAuthorLaoTseu
    • CommentTimeJun 9th 2008
     
    TopHooker is just a example. All the the mods that hook GameTooltip react differently from one module to another in the AucAdvance modules. That's why I was wondering if there was a reason (difference) between them. Any of them using a different tooltip name or something?
    •  
      CommentAuthorkandoko
    • CommentTimeJun 10th 2008
     
    Most use the Enhanced tooltip' library as well as well. (EnhTooltip) which adds the info to Gametooltip.
    • CommentAuthorLaoTseu
    • CommentTimeJun 10th 2008
     
    Is there anything in EnhTooltip that would prevent addons that add info to GameTooltip to work with some of the AucAdvance modules?

    I guess another way to ask what I'm trying to find out is what is the correct way to hook the GameTooltip if I want to be sure that the information will be added to all of the tooltips in the AucAdvance package?
    • CommentAuthorLaoTseu
    • CommentTimeJun 10th 2008
     
    Well, I found the difference and it has nothing to do with the way GameTooltip is hooked. This make sense because looking at the code, I just couldn't find any significant difference there. What happen is that some addons use GetMouseFocus to get the button information. This must be a legacy from when GetItemLink didn't return the texture or something. Anyways, CompatUI and Beancounter have no buttons under the cursor when the tooltip is displayed so that was it.

    Thanks for the help anyways :-).
    •  
      CommentAuthordinesh
    • CommentTimeJun 11th 2008
     
    glad to be of service. :p
    • CommentAuthorLaoTseu
    • CommentTimeJun 12th 2008
     
    Posted By: dineshglad to be of service. :p

    Hey, I was not trying to be sarcastic or anything. There were some answers and I'm sure that in this instance like in many others in the past, ppl just tried to be helpful. I always found this board to be filled with people of a very friendly disposition.

    I'm very sorry if I came across as someone who was peeved with lack of response. That was not my intention.
    •  
      CommentAuthordinesh
    • CommentTimeJun 12th 2008
     
    Haha, I was just making a joke. No sense of disrespect was inferred, don't sweat it.
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