Auc-Util-Glypher : When Bank Toon is NOT an Inscriber
  • ApaseallApaseall June 2009
    Silver sponsor
    Not actually used this util yet, just saw it as part of read only SVN update and opened up the lua code.
    I think it says that it will populate atsw or skillet with a list of glyphs to create which is great.
    However my bank toon is not a scribe.
    I used ATSW and I think it remembers the craft list when you change between toons.
    So...
    Any chance of skipping the 'need to be a scribe' bit ?
  • HirsuteHirsute June 2009
    Developer
    Excuse me for one moment...

    Scribe

    There, I feel better. Now I'll stop being grouchy and anal about this and go study.
  • dineshdinesh June 2009
    PR Manager
    scrivener. :p
  • HirsuteHirsute June 2009
    Developer
    *twitch* ;)
  • ApaseallApaseall June 2009
    Silver sponsor
    edited :)
  • ApaseallApaseall June 2009
    Silver sponsor
    Ok now that we have nicely corrected my grammer ? How about commenting on the point of the post :)
    As I said I personally have no intention of leveling my banking toon just to progress through a crafting profession that one of my alts already has.
    The point of having a banking toon for me is to keep all the goodies like auc-adv away from the careless paws of my blood thirsty alts.

    At the moment I cannot use the glypher util since (as you point out) my bank toon is not a scribe.
    I know TSI and Altaholic addons allow profession information to be viewed for your alts, can something like that get implimented for this ?

    I am also curious about having the glypher interface where it is. I expected only settings to be available under configure, not actual interaction.
  • NechcknNechckn June 2009
    Administrator — “Administrator”
    Apaseall,

    Glypher may well never be "released" and is only in the repository, at this point, as a courtesy to the developer.

    Should there be a decision to release it, and, or, to provide support, then an announcement will be made and we will open up the discussions for feedback/suggestions.

    As it is, it provides the functions that the author needs, so such overhead as recording other character's professions, and especially their individual recipes, likely will not be added.

    Happy Sales,

    Nikk :shades:

    **Nechckn Edit: Had the basics in there, but posted from the wrong tab, so...

    Basic Information:

    Glypher looks at What you currently have posted at the AH. It then looks up the Market price of a glyph minus cost of Ink to craft.

    If the result is above XX gold then..

    Glypher looks at how well it sells via BeanCounter.
    - If it sells 3:1, then it gets set to the high seller par level
    - If it is 1:3, then it gets set to the low seller par level
    - Average sellers, in between, get set to the normal seller par level

    Glypher then queues the number needed to craft, basically, what you have posted + crafted == par level for that glyph.

    If you use Lil Sparky's version of Skillet, then you can press the button, and it will queue all items to be crafted.
    The one filter option is to use a specific ink or all inks as a filter.

    Caveats:

    1 You have to open the auction house at least once, and skillet tends to error the first time each session unless I use its queue button at least once. After that, Glypher *should* function fine.
    2 Skillet's queued list scroll window breaks easily, if you add too many items. They will still craft though.
    3 This works with Lil Sparky's Skillet branch, and most likely not with the mainline, so use svn://svn.wowace.com/wow/skillet/lilsparkys-clone/trunk
    4 You, of course, need to have your trade skill window open for it to function at all. :)
  • ApaseallApaseall June 2009
    Silver sponsor
    Favor or not it does rely on the toon you are using to be the scribe.

    On a side note I will add that when I read the first part of your reply I form the impression that you fail comprehend the sentiment of a pleasant responce.
    I know how one persons interpretation can differe from anothers. I thought I would be helpful and point this occurance out to you :)
  • MattBnrMattBnr June 2009
    yes it does because it assumes you are not gonna be able to create glyphs on a person who is not a scribe. as it relies on your tradeskill window to be open to see what glyphs you have to calculate the profit then how would it work if your not a scribe?
  • NechcknNechckn June 2009
    Administrator — “Administrator”
    Apaseall,

    So sorry that you misunderstood. Was just letting you know the state of that module and that no work is being done on it at the moment.

    Not to worry, from now on you can wait for someone else to provide the information that you seek, so we will not encounter such an issue again.

    Happy Sales,

    Nikk :shades:
  • ApaseallApaseall June 2009
    Silver sponsor
    As I think I mentioned I am of the opinion that not everyone who would wish to use this glyph utility will be doing so with their scribe.
    Since my bank toon is not a scribe I merely eyeballed the lua code.

    I use ATSW. I may use my tailor toon to queue up a list of clothing to make. I may not have sufficient required materials to craft all the items in my queue.
    When I visit a merchant, auction house or any bank I can choose to be prompted to obtain the 'missing' raw materials.
    If I happen to swop toons and then visit a merchant etc I can choose to still be prompted to obtain any 'missing' raw materials for my tailoring toon.

    This makes me think that at the very least the list of required materials persists between toons.
    I think that possibly the 'to be crafted' queue persists too.

    I hope you get the idea.
  • HirsuteHirsute June 2009
    Developer
    You're welcome to continue to look into it. If you find a solution that works, feel free to submit it. As was mentioned, however, Glypher is not under active development at the moment, so I wouldn't expect any changes in its codebase any time in the near future.
  • lilsparkylilsparky August 2009
    not a regular reader here, but i do occasionally stop by and ... well, i search for lilsparky to see if anything needs my attention (and to blush every time nechckn suggests somebody use my addons).

    i don't really know much about glypher, but i can tell you that my branch of skillet lets you view the tradeskills of your alts. when viewing their tradeskills, any items you queue will be queued for that toon. thought this might help answer the question, even tho it's a bit old.
  • ApaseallApaseall August 2009
    Silver sponsor
    lilsparky:
    Hello again. I have downloaded the skillet for your addon but inertia has kept me from trying it out.

    I just want to check that I have understood your post correctly by posing an example:
    Toons A & B.
    Toon A has no professions as they are just a bank toon.
    Toon B is a scribe.
    Logon as A, view B scribe skill, queue up some glyphs. Visit AH and get prompted to buy mats for the glyphs that B now has queued
    Is that right ?

    I think this is very good and may work if the util-glypher did not check your present toon for the scribe profession.
    Actually thinking about it, if it does work as outlined above, it is awesome.
  • lilsparkylilsparky August 2009
    yes, that is correct. one caveat: skillet might not like toons that have no tradeskills. you should probably teach your bank alt cooking or first aid just so skillet doesn't complain.

    you'll need to login with B and open skillet to collect the tradeskill links so A will know them.

    you can login with A, then queue up skills with B. the shopping list will track things you need for the current toon/queue or for all toons/queues so you can use that to help guide your purchases.

    then you can go to toon B and execute the queue you created with toon A (after mailing him the needed items).

    i'm guessing glypher just uses the tradeskill api to check if the current tradeskill opened is inscription which would be the case if you view an alt's inscription tradeskill.

    lemme know how it goes.
  • ApaseallApaseall August 2009
    Silver sponsor
    That sounds great. I'll have a try of skillet.
  • ApaseallApaseall August 2009
    Silver sponsor
    Yes pricingSupport/Informant_support is throwing a compare number to nil on line 72 when I log in with my bank toon who presently has no professions.
    I'm using Skillet-lilsparkys-clone-r166.zip.
    I'll take up fishing.

    --edit--
    Looks like I would need to be level 5 to even learn how to fish.
    So I'm not going to be learning a profession it seems.
    No point in leveling a bank toon. Plus the point of my bank toon is how much money can a lvl 1 toon make just from the AH.
  • MattBnrMattBnr August 2009
    actually its good to have a bank toon past lvl 10 as bliz will not help out a char below lvl 10 if you lose all your items. This is what i was told anyway.
  • ApaseallApaseall August 2009
    Silver sponsor
    Odd. Not sure why level is an issue. My other toons are way over 10.
  • weltmeisterweltmeister August 2009
    Donator
    Posted By: lilsparky

    i'm guessing glypher just uses the tradeskill api to check if the current tradeskill opened is inscription which would be the case if you view an alt's inscription tradeskill.


    <blockquote>Auc-Util-Glypher/Glypher.lua</blockquote>
    --check that we have inscription as our chosen TS
    local hasInscription = GetSpellInfo("Inscription")
    local currentSelection = GetTradeSkillLine(1)
    if not hasInscription then print("It does not look like this character has Inscription") return end

    if currentSelection ~= "Inscription" then
    CastSpellByName("Inscription") --open trade skill
    end


    This is what Glypher is currently using. If anyone can give me a nudge in the right direction I'll modify it in my updated Glypher.
  • ApaseallApaseall August 2009
    Silver sponsor
    Which is where this thread started ...
  • weltmeisterweltmeister August 2009
    Donator
    Are you getting the message "It does not look like this character has Inscription"? If so, it's probably possible to work around it by commenting out:

    if not hasInscription then print("It does not look like this character has Inscription") return end

    like this:

    --if not hasInscription then print("It does not look like this character has Inscription") return end

    and opening Skillet on your bank toon for your scribe's inscription before using Glypher's tradeskill features.

    (Note that I've never used Skillet to look at another toon's trade skills, so I'm not sure how Skillet works in that respect, but I suspect this will work, as the check after this is testing if your currently open tradeskill screen is inscription.)

    Please let us know what you find out. If it works, I'll look into Skillet on how Glypher can query that any toon has Inscription, and how we can open the other toon's inscription.
  • lilsparkylilsparky August 2009
    Posted By: Apaseall
    Yes pricingSupport/Informant_support is throwing a compare number to nil on line 72 when I log in with my bank toon who presently has no professions.

    I'm using Skillet-lilsparkys-clone-r166.zip.
    I'll take up fishing.

    --edit--
    Looks like I would need to be level 5 to even learn how to fish.
    So I'm not going to be learning a profession it seems.
    No point in leveling a bank toon. Plus the point of my bank toon is how much money can a lvl 1 toon make just from the AH.


    interesting. didn't think lsw would throw an error, but it's probably all related. the issue is that skillet isn't expecting to be opened by somebody without any tradeskills. i'll see about fixing that cuz with tradelinks, it's clearly possible to occur.
  • lilsparkylilsparky August 2009
    Posted By: Apaseall
    Odd. Not sure why level is an issue. My other toons are way over 10.


    i think blizz only backup toons level 10+. you can't access toons under level 10 in the armory either, so they must merit some sort of special data treatment. without a backup, then there's no way to restore the toon... that's my guess.
  • lilsparkylilsparky August 2009
    Posted By: weltmeister
    [quote]
    Posted By: lilsparky

    i'm guessing glypher just uses the tradeskill api to check if the current tradeskill opened is inscription which would be the case if you view an alt's inscription tradeskill.


    <blockquote>Auc-Util-Glypher/Glypher.lua</blockquote>
    --check that we have inscription as our chosen TS
    local hasInscription = GetSpellInfo("Inscription")
    local currentSelection = GetTradeSkillLine(1)
    if not hasInscription then print("It does not look like this character has Inscription") return end

    if currentSelection ~= "Inscription" then
    CastSpellByName("Inscription") --open trade skill
    end


    This is what Glypher is currently using. If anyone can give me a nudge in the right direction I'll modify it in my updated Glypher.[/quote]

    just rearrange your logic a bit to prioritize the currently opened tradeskill and only check to see if inscription is known if the current skill is not inscription.


    local currentSelection = GetTradeSkillLine() -- the "1" in the original code is superfluous -- this function takes no arguments
    if currentSelection ~= "Inscription" then
    local hasInscription = GetSpellInfo("Inscription")

    if not hasInscription then print("It does not look like this character has Inscription") return end
    CastSpellByName("Inscription") --open trade skill
    end
  • MattBnrMattBnr August 2009
    lil sparky any ETA on getting the latest workshop error free? i get cascading errors with the latest beta version. i reverted back to the release and the errors stopped. i think it stems from the informant support error i posted on curse.
  • weltmeisterweltmeister August 2009
    Donator
    Posted By: lilsparky

    just rearrange your logic a bit to prioritize the currently opened tradeskill and only check to see if inscription is known if the current skill is not inscription.


    local currentSelection = GetTradeSkillLine() -- the "1" in the original code is superfluous -- this function takes no arguments
    if currentSelection ~= "Inscription" then
    local hasInscription = GetSpellInfo("Inscription")

    if not hasInscription then print("It does not look like this character has Inscription") return end
    CastSpellByName("Inscription") --open trade skill
    end


    Thank you - updated.
  • lilsparkylilsparky August 2009
    Posted By: MattBnr
    lil sparky any ETA on getting the latest workshop error free? i get cascading errors with the latest beta version. i reverted back to the release and the errors stopped. i think it stems from the informant support error i posted on curse.


    just committed a new alpha. should fix the informant version check bug. hopefully doesn't introduce any new ones. :P
  • MattBnrMattBnr August 2009
    awesome ill give it a try.
  • ApaseallApaseall August 2009
    Silver sponsor
    Really happy to see continued development for this util.
  • weltmeisterweltmeister August 2009
    Donator
    Apaseall: did everything work out for you? If not, I'm planning on an update to Util:Glypher to consider the inventory of alts and a specified guild vault (optional) when making crafting decisions with Util:Glypher - I hope to have something worked up within a week.
  • ApaseallApaseall September 2009
    Silver sponsor
    Been away for a while. Will take a look at this shortly and leave some feedback. Thanks
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